Game Design Document
Game Design Document (Version 1.0) 1. Executive Summary Game Title: Echo Kill Genre: 2D Top-Down Shooter Target Audience: Fans of fast-paced, high-difficulty action games (e.g., Hotline Miami, My Friend Pedro). Players who enjoy skill-based, tactical shooting mechanics. Project Scope: A small game with tight combat mechanics and replayability. Focus on player skill , and fast-paced action. Developed in Unity (2D) , targeting the VIA Arcade Machine initially. 2. Gameplay Objectives: The player must eliminate all enemies in a level using a mix of shooting, melee, and movement mechanics . Might add a multiplayer 1vs1. Survive without getting hit (one shot = death). Master bullet bouncing to eliminate enemies in creative ways. Game Progression: Levels are short but challenging , with increasing difficulty. Each level introduces new enemy types, obstacles, and layouts . Scoring system based on style (how many times the bullet bounce before killing an enemy), and the s...